Showing posts with label Campaign. Show all posts
Showing posts with label Campaign. Show all posts

Sunday, March 6, 2011

God Star Mythology: Using the Ancient Saturn Mythology in your games

WHEN SATURN RULED THE SKY

 Using God Star Mythology in your Dungeons and Dragons (and Pathfinder) Game

Anciently,  Saturn, Venus, and Mars ruled the skies above our planet.  There was so star field and the sky was illuminated by the planet Saturn.  The planets in the sky were so imposing that many people had become heathen and worshiped these planets.



Using this cosmology in your campaign setting is quite easy.  Create a God Star, and have that represent your God of Time.  Be it Chronos, Ra, Shamash, or some other God.  In Pathfinder the God Star would have the following domains and sub-domains.
  • Glory
    • Honor
  • Good
    • Archon
  • Law
    • Inevitable
  • Time
  • Sun
    • Light
  • War
    • Tactics

The worship of that God Star grants domains, like worshiping an Anthromorphic god.  Planet two, which was Venus, becomes the Mother Goddess.  She is like Kali, Aster, Tiamat, Inanna, Ishtar, Diana, Ashtoroth, Aphrodite, and Venus.  This planet would grant the domains of:
  • Chaos
    • Protean
  • Charm
    • Love
  • Destruction
    • Catastrophe
  • Good
    • Azata
  • Sun
    • Light
  • Void
    • Stars
 The next planet is Mars.  Represented as Ares, Indra, Horus, Huitzilopochtli, Thor, Mars, Star-boy, and Hachiman.  Mars is known as the scarred god.  The god that fought many battles and received many scars across the face.  Mars was the Hero (Ares), who fought the Dragon (Typhon) to save the beautiful Princess (Aphrodite).  His domains would be:

From there, you can add to your pantheon of Gods.  As the heathen spread over your campaign setting, the gods they worship in their cultures will multiply.  As this would be the pantheon in Neolithic times, in time you can add the Sun (Apollo) and the Moon (Artemis) and other gods.  gods for traveling, gods for wisdom, and a host of other gods.  However, the original sky worshiping pantheon would number 3 gods and it would be a tight pantheon.  Clerics drawing on the ancient pantheon of the skies can choose any two domains from this list: Chaos, Charm, Destruction, Glory, Good, Law, Time, Protection, Sun, Void, War.

This pantheon, drawing on the ancient skies, would be the pantheon to start from.  For those who are not heathens, I'll be writing an article on Psionics for Pathfinder/D&D 3.5.

Friday, September 24, 2010

For Queen and Country!

The Cast of For Queen and Country! is complete.  It's an interesting campaign for others, a fun one for me.  Some people are actually thinking that I'm trying to produce an actual T.V. show.  I'd love too, actually, but I am not.

The campaign runs like a T.V. show with seasons and so forth.  Best part about it, the Network can't cancel this one.  This one runs until the PCs reach their goals.  Using Rolemaster Fantasy Roleplaying for its engine, the campaign is serious in tone.  Any one of the PCs can be slain.  The idea brings in roleplaying in a whole new context.  Every encounter classed as a combat encounter is potentially deadly.  So, why the Moonshaes?  I've been wanting to game there for a while.

The Moonshaes seemed real after reading the first Moonshae trilogy.  Douglas Niles did a good job bringing the Moonshaes to life in his books.
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