Wednesday, February 29, 2012

Appealing to Wider Audiences in D&D



Okay, what is wrong with this picture?  Lets count the ways.

* She's not wearing a bra.
yes, she isn't wearing a bra.


* She's fighting two werewolves.
Yes, that's right, she is definitely fighting two werewolves.


* Her figure is very fantastic and not very realistic.
Correct, her figure is fantastic, and so is her outfit.  Also the situation is unrealistic, and caters to men.  No woman would realistically fight two werewolves alone in the woods just to prove her womanhood, even if you asked her too.  If a werewolf is ravaging your house, your wife will scream like a girl and depend on you to save her, no matter how gun-ho and Red Sonja-like she presents herself. 


Okay, so lets talk about Sexism in D&D.  This has become a hot topic for this month.  Sarah Darkmagic has complained that D&D is sexist.  That it caters to one demographic -- white men who can't get a date even when they run around trying to decide who is better: Captain Kirk or Captain Picard.  I'm in that demographic and I find this talk stimulating, but what is the problem?

D&D is based on the works of Edgar Rice Burroughs, John Norman, Frank Frazetta, Lanhkmar, Michael Moorcock, the Celtic Sagas, the Arthurian Romances, Greek Myth, Robert E. Howard's Conan the Barbarian (there can only be one source for Conan spinoffs, baby!), and the Universal Monster Movies.  Okay, so that's not the problem.   The problem is how Dungeons and Dragons is marketed.  Sarah Darkmagic wants D&D to be marketed to a wider audience and she invokes Sexism to do this.

Why are you complaining that D&D is sexist in it's marketing when it is clear that D&D was originally inspired by the adventure tales of Conan the Barbarian, Tarzan, and John Carter of Mars?  Dungeons and Dragons is a quandary for those who are offended by it's art.  Who feel that they face sexism everyday and they want to escape.  But why invoke sexism?  What do you want out of D&D that it doesn't already provide?

Okay, Marketing is a problem.  But really, Dungeons and Dragons wasn't designed to hit the demographic of women that want to escape from Sexism.  It was designed for young men to live out their fantasies in Myth and Legend.  It's not a Romance Game designed for women, it's Dungeons and Dragons.  You go into dungeons, hit your enemy, defeat him and scour the dungeon for treasure.  So, you call for it to appeal to a wider audience.

Well, lets talk about that problem.  Too appeal for a wider demographic, say D&D players of African ancestry, you have to make up a world for them that appeals to them.  Perhaps based on Sub-Saharan Africa.  The first thing to do is get a writer who meets your top priorities -- a game writer that knows all about mythological sub-saharan Africa.

Have him produce a document, and then get artists who can draw sub-saharan Africa competently.  Then lay it out, get it printed, and distributed.  Writing a game setting set just in Africa would be pretty smart.  Not only are you widening your customer base, your traditional customers may buy a copy of the game.  They could set it in their own world and explore a sub-saharan Africa setting like the English and French did in the 19th Century.  While gamers of color would explore a setting they have a vested interest in.  No change there, since you can do anything as to portraying the natives.  beautiful black girls can still wear leopard skin bikinis or more traditional african dress and no one would really complain.

Sorry to bust everyone's bubble, but Atlas Games had released Nyambe: African Adventures for the d20 System.  The only problem, though, it didn't have the marketing power house of Wizards of the Coast behind it.

Perhaps Wizards of the Coast can't be bothered with such a niche product.  However, Nyambe is a complete campaign setting based on Sub-Sahara Africa and it's myths.

It's a setting that blends African myth and legend with high fantasy.  And by all rights, it did a good job.  But it didn't come out of Wizards of the Coast, that's the problem.  So, what about Paizo?

Paizo does have an adventure set in the Mwangi Expanse.  Here it is:

The adventure is designed around an awakened Gorilla and a Gorilla God.  However, all the major human actors are white.  Okay, so it's not a good example.  

What about a D&D campaign that doesn't carry the Sexism against women?  How about a campaign set in a Matriarchy?  Although it will satisfy a lot of women who complain about sexism in D&D, a Matriarchy culture exists only in a few remote centers of the world.  And everything is backwards.  Well, almost everything.  The women rule, and the cultures are generally seen as more egalitarian.  Again, a product Wizards of the Coast won't consider releasing.  A Matriarchal campaign, with a perfect or ideal Matriarchy at it's center, will have to be produced outside both Paizo and Wizards of the Coast.

How about Homosexual gamers?  Why not try to cater to them?  Even though D&D books are filled to the brim with Beefcake (even the Sorcerer, Hennet, looked like he could take on Redgar), focusing around homosexual gamers can be problematic.  What do they want to see to make them feel better?  Yaoi -- which is depictions of light-hearted homosexual relationships, or Guro -- which is much more grittier and can include male on male rape.

First of all, there are marking problems with both of these.  Yaoi, which is lighthearted, is aimed primarily at young women.  You can typically get beautiful men kissing each other and having a fulfilling relationship.  You put this into a D&D book, and you get some confused customers.  They want scenes of adventure, and not two men kissing each other and having a deep relationship with each other in order to fulfill a woman's fantasy.  So, that leaves Guro, where you have more realistic, more mature homosexual relationships depicted.  Really, from a marketing standpoint, do you really want to sell D&D books with this sort of imagery inside them?

D&D sells better with images like this:



Not this:



But this is how to market D&D better to appeal to a wider audience?  What steps can we take to make women, black gamers, and homosexual gamers feel better?  Well, if you try to make D&D appeal to everyone, it won't sell, ever.  You are lumping everything in, and the end result is a mishmash that won't taste good and will probably not appeal to anyone.

However, the Black Gamer market is definitely worthy to cater to with the existing D&D books.  All Wizards of the Coast can do is create a Sub-Saharan Setting, make it Black gamer friendly, and market it.  Sub-saharan Africa doesn't have to be a niche product, it can be a core product.  And even white gamers would buy a product if: the number of white actors in art is kept down to a minimum -- or even taken out entirely.  Wizards of the Coast can enlarge it's customer base if it does the demographic research among black gamers and white gamers.  Check to see if caucasian customers would buy such a product, and produce it and market it for 5th Edition.  I bet the customer base would increase.

Now about those that scream Sexism in D&D.  First of all realize that it's not only women who are discriminated against in the new Dungeon Punk style -- men are also.  Wayne Reynolds draws men with in human musculatures -- i.e. BEEFCAKE.  The style is so inhuman that his men look not in proportion.  Every time I look at one of Wayne Renolds' men, I have a dissonance disconnect.  Then there is CHEESECAKE in D&D, and it's over emphasized with the Dungeon Punk style, thats true.  But in Second Edition D&D, there is always good examples of women who aren't always there as eye candy.

So, instead of making a niche product that is based on the idealistic matriarchy (and that's putting it over the top), how about hiring a more varied artist base?  By having a varied artist base, you can't always guarantee that cheesecake will go away; but you will get less sorceresses in loin cloths and more women in full armor, or full dresses, or fully clothed. 

Finally, there is Homosexual Men.  If homosexual gamers are into yaoi and are more pleased by yaoi stories, they wouldn't be gaming in Dungeons and Dragons.  Homosexuals into yaoi are looking for something different.  They want deep character stories where the boys share their love at the end, than going into Dungeons and beating up on goblins.  That leaves Guro imagery. However, Dirk Benedict made the call that if the A-Team would be produced today, it would be called "the Gay Team."

So, to appeal to the Homosexual gamer, you need more pictures of male camaraderie. You don't need to dip into Guro -- where you get homosexual sex, sometimes of a rape nature.  And you don't need to dip into yaoi, which depends on deepened Character stories and caters more to young women than to homosexual gamers and aren't representative of D&D at all.

Of the three, to appeal to a wider audience, WotC just needs to do three things:

1. Produce a setting based on Sub-saharan Africa and leaving out caucasian genotypes or representing them at a bare minimum and have African genotype characters represented in the art overwhelmingly.

2. Take a more moderate approach to Art and in how men and women are depicted in the D&D books.  Less beefcake and cheesecake, and more realism.

3. Do not do yaoi, yuri, or guro, but put more pictures of an all male team in your books.  Or a team made up of tomboys so as to go for the gay and lesbian demographics.

4. finally, as to the last two, moderation is the key.  Sure, we want to see varied teams, but remember there are those that feel comfortable with a team of men being comrades, and those that are comfortable to see a team of tomboys try to make it in their world.

That's pretty much all that I have to say about it.  However, for those calling for change -- and to Sarah Darkmagic in particular, you have to realize that tons of market research went into D&D.  To get what you want, you also have to realize that market research has to be done.  To prompt such market research, go to GENCON and make yourselves heard.  Tell all your gamer friends to attend GenCon this year (if possible) and show the WotC representatives that people of all kinds play D&D.  Attend the RPGAs, hold games of your own, do everything you can to show that D&D has one true demographic -- the Creative, Scholarly, and Intelligent who want to play games catered to them besides Chess and Checkers.

Spring is striking!

and now it's time to change the background of my blog to reflect the season. :)  I hope you all enjoy it. :)

Monday, February 27, 2012

Star Wars vs. Star Trek

There is no Star Wars vs. Star Trek.  They are both built on different stories, and have different bases in science.  The differences are telling:

Star Trek deals with the potential of the human civilization and is based on Relativistic physics.  Transporters aside (which is based on Quantum Teleportation), you have Warp Drive, phasers, complex plotting, and many different gadgets.

Star Trek attracts those with a higher education.  Star Trek gets deep into intellectual and social character development.  You hardly fire any photon torpedoes at your enemy, and everything is based on negotiations to resolve conflict.  Of course, you get some phaser fire.  Star Trek episodes deal with possibilities.  You have some deep roleplaying in your Star Trek RPGs because not everything is based on combat.  I have a copy of the TNG RPG (LUGTrek) and it handles TNG so superbly.  Right down to how to portray your villains.   In fact, a lot of things that happen in Star Trek Phase II (which is Original Trek carried on) is based on events and storytelling that happened in TNG.

Until Star Trek 9 happened.  It wasn't because of Kirk.  Kirk, as portrayed by Christopher Pine -- represents a younger hotheaded Trek.  Shatner's Kirk in OST is much more mature, and Cawley's Kirk shows a Kirk that is wise beyond his years.

It was the storyline.  Star Trek 9 wasn't Star Trek.  But then, ST: Nemesis didn't make any sense either.  But perhaps the worst part of Star Trek was Seasons 4 and 5 of Voyager.  But Star Trek is strongly based on science and what could be possible and is highly intellectual in it's approach.

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So, on to Star Wars.  Star Wars is based on Quantum Physics.  While the show is fantasy, and has mythological themes, the thing that underlies it all is the Force.  Star Wars is ultimately about individual human potential.  While Star Trek talks about our potential as a species and how we can rise above barbarism, Star Stars talks about our potential as individuals and how we can achieve such potential.

You have the Force.  Through the Force (which is a scientifically proven fact) a human being can become a better human - even supra human.  And while you have spaceships -- with the capability to go into a whole other dimension (Hyperspace) no less -- everything about Star Wars is individual human achievement.

This is told through the Story of Anakin Skywalker and his relationship with his son, Luke Skywalker.  Like the Master Sage -- Yahshua the Messiah -- Anakin Skywalker was the result of a parthenogenesis.  Unlike Yahshua the Messiah who lived to be an example, Anakin Skywalker fell -- and he fell hard -- and became Darth Vader.

So the last two Jedi, Obi-Wan and Yoda, took it upon themselves to train Luke Skywalker in order to face Darth Vader and defeat him and his Emperor.  Luke, with his reckless behavior, learned the horrible truth, Darth Vader was his father.  Luke eventually fights his father and defeats him in front of the Emperor on the Second Death Star.  His father, unable to HATE his son because he reminded him of Padme Amidala -- his beloved wife -- couldn't kill his son.  Faced with the ultimate temptation, Luke resists temptation and says that he will not turn to the dark side and use Bogan.

The Emperor, feeling that he was a great threat to his power, attacked him with Force Lightning.  During the fight, however, Luke used Dun Moch on his own father in a reverse and less perverse way.  Luke saw the Good in his Father and Darth Vader, seeing what represented the last of Padme in utter pain from Force Lightning, repented and threw the Emperor down the main reactor shaft.  Thereby redeeming himself of his terrible betrayal of the Jedi and becoming a vessel for Ashla once again.

Besides, the Science of Star Wars is much more complex than you think.  Star Trek's science is simple to understand -- but the Science of Star Wars is so subtle in the movies that you need a book to understand what goes on behind the scenes.
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Through the story of Star Wars, we learn that we can become better individuals through redemption and we have great Potential -- through the interaction of the Force and those sensitive to it.   Through Star Trek, we learn that the human as a Civilization has the ability to improve and rise above our proclivity to war amongst ourselves.  Star Wars is ultimately a Science Fiction tale about the Individual.  While Star Trek is a science fiction tale about the Community.

Star Wars is about Individual Freedom, while Star Trek is about working together to achieve the objective. Star Wars is also about preserving true Freedom against tyranny -- whether it is from a Galactic Empire ruled by a Militaristic Dictatorship with the Emperor as its head or a true Utopia (Star Wars: X-XII).  Star Trek is about the potential of the human to overcome the worst of our individual selves and to band together to build something great.

Both story cycles are good and both are great to watch.  However to play in an MMO, Star Wars has the best potential to play in an MMO -- since all MMOs have mostly solo adventures.  In Star Trek, you need to work together or its not going to be plausible as Star Trek.  Star Trek would not work as an MMO, but both work as Roleplaying Games in their own right.  Although Star Trek lends itself well to team play. :)

In the end analysis, neither is better than the other.  Geeks who fight over who groks what universe best both should read and watch more Science Fiction.  Stranger in a Strange Land, The Martian Chronicles, Dune, A Princess of Mars, The Gods Themselves, Foundation series, At the Earth's Core, Ender's Game, and Farseer are all good examples of Science Fiction.

Running a Star Wars campaign

Interestingly enough, I'm running a Star Wars SAGA game set in the Old Republic.

I'm just listing one of the NPCs here, nothing big.  His picture is from Star Wars: the Old Republic.
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SETH JURAN                                                     CR 10

male human Jedi 7/Jedi Knight 3
Force: 5
Initiative: +12, Senses: Perception +12
Languages: Basic, High Galactic, Huttese (Understand only)
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Defenses Ref 23 (flatfooted 21), Fort 20, Will 24
hp 120; Threshold 25
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Speed: 6 sq (30 ft.)
Melee: +12 Lightsaber (2d8+6)
Melee: +11 Lightsaber (2d8+6) with rapid strike
Ranged: By weapon
Base Attack: +10, Grapple: +12
Attack Options: Acrobatic Strike, Rapid Strike, Running Attack
Force Powers Known (Use the Force +18): Battle Strike, Farseeing, Force Disarm, Force Light, Makashi Reposte, Mind Trick,  Pass the Blade, Pushing Slash, Rising Whirlwind, Saber Swarm
Force Techniques: Force Point Recovery
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Abilities: Str 12, Con 11, Dex 14, Int 15, Wis 18, Cha 16
Talents: Adept Negotiator, Ataru, Force Intuition, Jar-Kai, Lightsaber Defense, Severing Strike, Weapon Specialization (Lightsabers)
Feats: Acrobatic Strike, Force Sensitive, Force Training (2), Force Regimen Mastery, Rapid Strike, Running Attack, Skill Focus (Use the Force), Weapon Finesse, Weapon Focus (Lightsabers), Weapon Proficiency (Lightsabers, simple weapons).
Force Regimens: Awaken Force Sensitivity, Eyes of the Force, Quiet the Mind, Telekinetic Practice
Skills: Acrobatics +12, Initiative +12, Mechanics +12, Perception +14, Pilot +12, Use the Force +18
Possessions: Lightsaber (self built), Jedi Robes, Defender class Corvette (light freighter size).

Wednesday, February 22, 2012

The Force -- a Scientific Point of View

We have all watched Star Wars: A New Hope.  Some uncountable times.  We all have our opinions on the movies -- from midichlorians to Jar Jar Binks to the Ewoks to the annoying habit of Star Wars fans snubbing each other if they liked or disliked the Prequels or the original Trilogy.

However, all of these things pale in comparison to the concept of the Force in the films.  This blog article will explore the Force and it's possibility of actually being the one thing about Star Wars that is true.  So, lets discuss the nature of the Force.

The Force is an energy field that surrounds us, penetrates us, and binds the Galaxy together.  So did Obi-Wan Kenobi explain to Luke Starwalker.  It is also the source of the powers of the Jedi Order, and ostensibly the Sith.  In the Star Wars universe, the Force was discovered by scientists and its existence was universally accepted some 25 thousand years before the Battle of Yavin.  Scientists, philosophers, and mystics came to Tython to debate and discuss the scientific merits of the Force.  Out of the debates came a rich understanding of the Force.

Afterwards, the debates turned into the formation of the Je'daii -- the first Jedi Order.  However, a few have studied how strong emotions affected the force and opposed the Je'daii -- peacefully at first.  The Je'daii turned to use the light side of the Force, which was named Ashla.  While those in opposition used the dark side of the Force, which was named Bogan.

Through the Force, the Je'daii can see into the future, read other people's minds, and telekinetically lift things.  Those that use Bogan noticed that the Force was stronger with strong emotions.  And besides psychokinesis, telepathy, and future sight they also gained the ability generate a powerful plasma energy current called "Force Lightning."

Thinking that the concepts of the Force espoused by the students of Bogan was a perversion of the Force, the Je'daii attacked the students of Bogan.  The Je'daii called them Dark Je'daii -- a force of evil who were trying to influence the fledging Je'daii council to evil. Master Rajavari, who thought that the fledging Je'daii council was becoming too strict and dogmatic, led the Dark Je'daii against their oppressors.  Many of his apprentices were cut down, killed, and were forced off of Tython.

The Je'daii became the Jedi Order and they became the protectors of peace and Justice throughout the Galactic Republic.  It makes for great science fiction, and became one of the foundations of one of the Greatest Stories ever told -- the original Myth of Star Wars.  And George Lucas really didn't believe that Episode IV would ever succeed.  However, what if it was Science Fact?  What if the Force was discovered here, on Earth, before George Lucas wrote about it?  What if a true scientist described the Force and called it something else?

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Orgone Energy


A not very long time ago relative to the stories of the Star Wars films, a Doctor Wilhelm Reich -- who was employed by Marxists in Germany -- started work on something that could have revolutionized scientific thought back in the late '20s and early '30s.  Trained in Psychoanalysis by Doctor Sigmund Freud, Dr. Reich was a psychologist on the highest order.  He started work on the Libido -- or "animal magnetism" as known colloquially.  As he delved deep in the nature of the Libido, he discovered something extraordinary.

What Dr. Reich discovered is called Orgone Energy.  Mystics call it God.  Classical science called it the Ether, until Einstein.  Charles Littlefield calls it vital magnetism, and Henri Bergson called it the élan vital -- "The vital force."  And George Lucas?  He simply called it "the Force."  Latter-day Saints, who I count myself as a member, call it the Holy Spirit.  The orgone energy is best defined as the creative force in nature.


First of all, a couple of points about Dr. Wilhelm Reich.  He did not set out to make a great discovery.  He didn't want to revolutionize scientific thought.  Not at all.  The man simply observed what he saw, wrote it down in his journals, and did experiments.  He found the facts and organized them as they appeared, as he studied Nature and understood the creative substratum of the Universe.  What he discovered is the same energy that flowed in the same sexual embrace is present in all nature.  Both living and nonliving, and that it was the governor of the most significant and widespread of natural functions. Orgone energy underlies the following classification of phenomena.

A. Consciousness -
     1. Sensation
     2. Emotion
     3. Perception
     4. Thought.

B. Life --
     1. Animal Movement
     2. Biogenesis
     3. Reproduction
     4. Evolution
     5. Growth.

C. Atmospheric and Cosmic processes:
     1. Clouds
     2. Storms
     3. Electricity at all scales (Earthly, Atmospheric, Cosmic)
     4. Creation of matter at all scales (atom, planet, star, galaxy)

These follow Reich's discoveries and investigations into the orgone -- from psychiatry to medicine and biology to physics.

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Properties of Orgone Energy vs. the Force


Orgone Energy has the following properties as discovered by Dr. Reich.  It is the creative force in Nature, so it is expected that such a force would have these properties.  After all, it is not electromagnetism nor matter, but it is fundamental to both.  Our knowledge of the orgone is fragmentary at best, but perhaps, when we receive a deeper understanding we will gain as deep a perspective as the Jedi Order and the Sith in the Star Wars Universe.

1. It is mass free.  The first property found that it has no inertia nor weight, so by all counts it is mass free. This is why it is difficult to measure with our crude instruments.  Mass, however, is intimately dependent on these characteristics.  Measurements of weight and inertia reflect the characteristics of this field as well as the object within it.  The Force is mass free in the Star Wars Universe.

2. It is present everywhere. The second property discovered by Dr. Reich.  Orgone energy fills all space -- so it is analogous to Zero Point Energy, the energy that can be used someday to power our cities.   However, it is present in different degrees or charges but is no where absent.

The Force in Star Wars is present everywhere as well.  It was present in different degrees or charges but is nowhere absent.  Concentrations of the Force can be felt by Luke Starwalker in the Star Wars films.  This was telling when Luke Starwalker felt an unusual concentration of the Dark Side of the Force in Episode V.

3. Its the medium for electromagnetic and gravitational phenomena. Like the Ether, the orgone energy is the basis of the most fundamental of natural phenomena.  It is the medium through which light moves and the electromagnetic and gravitational fields exert themselves.

In the Star Wars films, we see the Jedi and Sith generating seemingly miraculous feats.  Psychokinesis, empathy, telepathy, and energy generation in the form of Force Lightning, and even Satele Shan blocking a lightsaber with her hand, was the Jedi demonstrating that the Force is the medium for electromagnetic and gravitational phenomena.  And the Jedi and Sith have control over how this worked due to their understanding of the Force.

4. Orgone energy is constantly in motion. Continual motion of the orgone energy can be observed in certain conditions.  The energy follows an organic flow that is like the DNA helix, and flows as a pulsation.  GL didn't get into the physics of how the Force moved in the Films, nor is it explored in the Expanded Universe as far as I know.  But the Force is also constantly in motion.

5. Orgone Energy contradicts the Law of Entropy. Probably the best case for Immortality is the property of the Orgone Energy to contradict the Law of Entropy.  The energy is attracted to higher concentrations of it.  In other words, it moves from cold to warm.  This breaks a law of Thermodynamics, in which heat moves from warm to cold.

To explain, Heat energy as we know it seeks to balance itself out.  When you heat a mug of hot chocolate and leave it out, it's heat will dissipate into the room until the hot chocolate is at room temperature. This is how everything in the system is the same temperature.  In other words, Entropy increases as the the heat is distributed more evenly.

However, orgone process works in the opposite direction.  High concentrations of orgone energy attract orgone energy towards them.  In orgone, cold orgone is attracted to hot orgone and entropy decreases as orgone energy is distributed more and more unevenly.  However, it is wrong to simply reverse the Thermodynamic equations to represent orgone.  Orgone energy is fundamentally different from heat and other energy sources we know about.  But it is these processes that are responsible for learning and growth. within living systems, and directs evolution along it's path.  In the non-living nature, the process governs the formation of clouds, storms, and Galaxies.

The Force also contradicts Entropy.  This is subtly demonstrated in the films in the strength that the Jedi have in feeling the Force, with Anakin Skywalker/Darth Vader being the pinnacle of Force Sensitivity in many, many years.  Also, in the films, many of the Jedi were losing their sensitivity to the Force.  Even Master Yoda was doing so.  How they were losing their sensitivity hasn't been stated, but the Force must have been flowing away from most of them as It tried to find balance within itself.

6. Orgone Energy forms units which are the foci of creative activity.  Orgone energy units may be living or nonliving.  In living matter you have the bion (or midichlorian), the cell, the plant, and the animal, and finally Man.  In nonliving matter you have the atomic particle, the atom, the cloud, the storm, the planet, the star, and finally the Galaxy.  All of these have features in common.  All are negatively entropic in the sense discussed above. All of them have life cycles, and all of them receive energy from their environment.

The Force also form units which are the foci of creative activity. In Episode V, Yoda describes the Force as something generated by Life and Life makes it grow.  He also says to Luke that they (we?) are luminous beings and not crude matter.  However none of the Jedi nor Sith created anything seemingly out of nothing (ex nihilo).  However, just because it didn't happen in the films in such a gross way doesn't mean that the creative activity wasn't demonstrated.


Anakin Skywalker was the result of a virgin pregnancy.  Darth Plagueis the Wise was able to manipulate the midichlorians to create or sustain life unnaturally.  Luke was able to lift stones, and Yoda lifted a whole spaceship telekinetically.  Anakin Skywalker and Padme Amidala Skywalker got together and made two new lives together, one stronger in the Force than Anakin was.

7. Matter is created from Orgone Energy. Under the appropriate conditions, matter arises from mass free Orgone Energy.  These conditions are never rare or unusual, as Reich believed (and rightly so) that matter is continuously created on Earth.

This property of the Force is never demonstrated in the films, unless you are willing to look to the Lightsaber as demonstration of this property.  The Lightsaber, which is beyond our current technology, is capable of generating a beam of light that is limited in length and has some mass and density in order to cut through anything.  We can not produce "Hard Light."  That is, light with substance.  However, it is possible thanks to the understanding the infamous double slit experiment provides.



8. It is Responsible for Life. Life energy is orgone energy, just as orgone energy is zero point energy.  And so is responsible for the characteristics that differs living matter from non-living matter. This is observed in this way: some orgone elements develop into the special qualities that define life.  Therefore, this is chain reaction to creative activity.  And Reich has made strong studies and documents on how orgone energy governs and is governed by Life.

The Force in the films is responsible for Life.  This is demonstrated by Jedi and Sith healing abilities.  Also, to reiterate, the Force had a hand in Shmi's pregnancy with Anakin Skywalker, the Parthenogenesis of the Chosen One to bring Balance to the Force.  Which is miraculous considering that either Shmi had two X genes and a Y gene in her genetic makeup, or Darth Plagueis the Wise had a hand in making Anakin.

9. Separate streams of orgone energy may be attracted to each other and superimpose.  Most probably in a double helix, like DNA is stringed.   And how galaxies are formed from plasma.  The super imposition is the fundamental form of the creative process and is best demonstrated through human mating.  Two separate streams of Kundalini  Energy -- one from male and female, or one from homosexual pairs; flow together and superimpose during orgasm.  The power and depth felt when a man and his wife come together does reflect the intensity of the orgone energy flow that takes place.

The Star Wars films do not have on screen matings, however several movies do.  Secondly, this property of the Force has never been explored except in parody films like Spaceballs.  It was never a plot point to point out how the Force moves through the Galaxy.

10. It can be manipulated and controlled by orgone energy devices. Such devices include the orgone accumulator and orgonite.   The accumulator works by accumulating the energy in a small space, and orgonite works by accumulating energy and directing it to some goal.

In the Star Wars films and expanded Universe, the Force was never manipulated and controlled by energy devices (except perhaps the lightsaber), but by living intelligent beings -- the Jedi.  However just because the Force was manipulated by Jedi and Sith does not mean it is different from orgone energy.  More on orgone energy manipulation later.

11. Orgone energy units use stored energy of many kinds through the creative process.  Units of energy use many different types of energy to grow and maintain themselves.  Living human beings use such energy in their bodies during cellular growth and division.  We use it to make sperm and eggs.  Storms, which are also orgone energy systems, use the latent heat in water condensation to generate their power.

In the Star Wars films, this property of the Force wasn't explored, but exposited by Qui-Gon Jin to Anakin Skywalker, and via Skywalker to the audience.  Qui-Gon explains the existence of midichlorians and how they serve in biological life.  Doctor Reich discovered something like midichlorians in the blood -- he called them bions.

12. "Spontaneous Generation" or abiogenesis (which some scientists are so fond of saying happened on Earth) and other processes dealing with orgone energy requires an impeded stream of cosmic orgone energy.  Abiogenesis is really impossible in the laboratory under the conditions that scientists impose.  However, such conditions are not the right conditions to start abiogenesis, as they are abnormal from Nature. Life can and does arise under the right conditions.  This process has been described by the good Doctor.

This property of the Force was never explored in the films.  However, the Star Wars universe is a universe filled with infinite expression of Life.  There are thousands of alien lifeforms in the Star Wars Galaxy.  It's impossible for our Universe, as vast as it is, to be home to one species of intelligent Life.

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Manipulation of the Force in the Star Wars films


Now that we have gone over how the Force and orgone energy are one and the same; it's time to see how it is possible given our understanding of this energy on how we can manipulate it.

Psychokinesis, Empathy, Telepathy, Precognition, Prescience and Teleportation
The Jedi and the Sith have the ability to show that they can Sense, Control, and Alter the Force according to their desires.  In the Films this is demonstrated by Telepathy -- i.e. the Jedi Mind trick; Empathy -- i.e. Luke sensing the presence of Darth Vader on the moon of Endor; Precognition and Prescience, i.e. Anakin's disturbing dreams in Revenge of the Sith; and finally Psychokinesis -- the ability of the Jedi lifting stones, pushing droids, and Darth Sidious demonstrating Force Lightning all without mechanical means.

Most of these are not in our Life Experience, so therefore given our understanding of how orgone interacts with us, these items are seemingly impossible.  No one has used Force Lightning.  And there is no truly documented case of a man or woman using psychokinesis to move objects through space without applying mechanical energy.

However, there is a scripture that states that there is a Law decreed in heaven upon which all blessings are predicated.  This is the Law of Cause and Effect, and it governs how we interact with orgone energy.  After all there is one property of the Force that we experience all the time, and we use this property mostly unconsciously.  This property is called Metacreativity or the ability to create matter from energy.

Back to the infamous double slit experiment.  If you recall, the electrons beamed through the two slits formed an interference pattern.  This baffled scientists so they set up an observer to see what was really happening.  The result was a pattern of matter rather than an interference pattern -- as if the electrons knew that they were being observed.  What was happening was that the measuring device collapsed the wave function of electrons and turned them into solid matter.  So, what does this have to do with us and what does this have to do with the Force?

Simple.  We must be vibrational beings and we have the ability to affect vibration.  Or more simply for Atheists, we create as the gods you don't believe in.  When we do not observe something directly, it transforms into an energy wave function.  When we observe something, the wave function collapses into what we unconsciously expect it to be.

We can take an infinite wave of potentials and collapse it into matter or energy that we expect it to be either unconsciously or consciously.  When we do it unconsciously, we are interacting with the Universe as a victim.  When we do it consciously, we take on the role of Creator.  In essence, we are granted whatever we deeply desire.

So, can we cast Force Lightning, do Jedi mind tricks, and telekinetically lift matter without mechanical means?  Theoretically yes.  In practice, no one wants to try since we are told it's impossible and it's believed by all to be impossible.  However, it is found that there is a relationship between us and matter far away, that we are connected to each other.  Einstein called this spooky action at a distance.

A particle can affect another particle, no matter where the second particle is in the Universe at this time.  This is shown in water experiments done by Masaru Emoto in which shows that emotion can affect the crystallization of water.  In experiment after experiment and by documenting the results through photographs, Dr. Emoto found that water affected by emotion and intent can produce different crystals.  Doctor Emoto has many different photographs ranging from what happens if water is crystalized by "You make me sick!" to water crystalized by mozart, to love and happiness.  And he found that negative emotions produce hardly any crystal structure, if at all, while love and gratitude form the most beautiful crystals in Creation.

So, what does it mean when we tell our best friend that we love them?  They are affected by it, no matter where they are in the Universe.  And if we tell them that we don't love them?  They will be affected by that.  So, in human relationships, it's far better to tell your friends that you love them than to tell them that you don't.

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In conclusion: the Force in Star Wars has been discovered by Science some forty to sixty years before it appeared on film.  It's been documented, explained, and experimented with in dozens of experiments ranging from psychological to meteorological.  The Force in Star Wars is a true scientific phenomenon, it is not owned by George Lucas and never can it be claimed to be owned as an entity.  If it is, George Lucas would have to sue the makers of The Secret, What the Bleep Do We Know? and countless life coaches for Patent violation.  Not to mention that he also can sue his Maker, and according to this article, the Force itself; according to the Patent laws of the United States.

However, since only the Force's action in the Star Wars films is copyrighted, George Lucas only owns the rights to the Force as it's role in the stories of Star Wars.  As the Force is a real, scientifically documented phenomenon, how we all interact with the Force makes us either Jedi or Sith.  And as such, we are able to do Anything, have Anything, and be Anything we so desire.

So as long as we are willing to accept the consequences of such.

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Works Cited.

Before anyone ever tries to refute me out of passion, I urge you do to your own Research.   And if you do make a comment without doing the research, you are a Sith and deserve to be treated as such by your friends and colleagues.

This bibliography gives you the power to do your own research.

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Works positive to the Force

Allen, J. (1905). As a Man Thinketh. New York City: Public Domain.
Captured Light Distribution. (2004). What the Bleep Do We Know!? (C. L. Distribution, Producer) Retrieved Febuary 22, 2012, from What the Bleep Do We Know!?: http://www.whatthebleep.com/
Charles R. Kelley, P. (1962, September). What IS ORGONE ENERGY? by Charles R. Kelley, PHD. Retrieved February 21, 2012, from GALACTIC ORGONOMY EXCHANGE: http://www.orgone.org/articles/ax9kelley1a.htm
Hill, N. (1930). Think and Grow Rich. New York City: Public Domain.
Lucas, G. (Writer), & Lucas, G. (Director). (1977). Star Wars Episode IV: A New Hope [Motion Picture]. United States: 20th Century Fox.

Works negative to the Force
Dawkins, R. (2006). The God Delusion. New York City: Houghton Miffin Company. 

Saturday, February 4, 2012

DAZ Studio 4 PRO free for a limited time!

And now, free for a limited time, DAZ Studio 4 Pro!  Fun for the whole family!  If you have a 3D enthusiast in the family, give him DAZ Studio 4 pro, Bryce pro, and Hexagon for free for Valentines day!

Yes, kids, DAZ Studio is offering DAZ Studio 4 Pro for free. So, why is this good?  Well, AUTOFIT! And Dynamic Cloth!  This is so COOL!! :)

Well, for one thing, I don't have to buy it later.  But . . . auto fit!  Dynamic Cloth . . . THIS IS AWESOME! :)
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