Showing posts with label Horror. Show all posts
Showing posts with label Horror. Show all posts
Thursday, September 30, 2010
American Wolfman
American Wolfman by ~Atlantean6 on deviantART
There is a beast in Wisconsin that is stalking the Bray Road and places like Canada, Michigan, Ohio, and Northeastern Utah. The beast can only be described as a Wolfman.
Labels:
DAZ Studio,
Horror,
Mysteries,
Renders
Tuesday, September 28, 2010
Mary Shelley's Frankstein
In 1816, Mary W. Shelley wrote Frankenstein: or the Modern Prometheus in response to Lord Byron's little contest to see who could write the best ghost story. Of the ghost stories told in Lord Byron's little party, only Mary Shelley's Frakenstein would live on.
The story, to be summarized, is about a scientist named Victor von Frankenstein that studied and found the secret to life. He used his knowledge to bring to life a creature made from human body parts. Essentially, a flesh golem in D&D but with the ability to reason and to speak. Horrified at reanimating dead tissue, Victor runs from his laboratory and the creature also leaves.
Through their adventures the creature is shunned by humanity and it starts to murder. After each murder, Frankenstein grows ill because he is responsible by default since he brought the creature to life. At some point, the creature demands that Victor creates a mate for him. Victor starts to do so, but he stops before completing the second creature. Victor gains a conscious, realizing that the creatures may be mortal and may be able to reproduce. He tears the thing to pieces and the first creature angrily curses him for destroying his font of happiness. In retaliation, he murders Victor's wife. The two have a final confrontation at the North Pole and in the end Victor dies and the creature wanders the Earth, never to be seen again.
The Modern Prometheus
The reason why Mary called the story the Modern Prometheus is because its an allusion to the myth of Prometheus and Epimetheus. Both Prometheus and Epimetheus were tasked to create life on Earth by the gods. Epimetheus, which his name means Afterthought, created all the animals first. He handed them all the powers that each of the animals all have. So, when he set to create man, there was nothing to give. So Epimetheus turned to his brother, Prometheus. Prometheus, whose name means Forethought, designed man with all the powers of the gods and gave them life.
However, Prometheus' story doesn't stop there. Prometheus cared for his children so he wanted to give them fire. Zeus forbade him to give Men fire. However, Prometheus disobeyed Zeus and took a fennel stock and started it on fire using the sun. He returned to Earth and showed men fire and taught him how to make fire. The result made Zeus angry, so Zeus chained the Titan to Mount Caucasus where an eagle or a vulture would come to eat out his liver every day.
By comparing the novel with the myth, Prometheus creates life and Victor von Frankenstein reanimates life, Victor von Frankenstein becomes Prometheus. At the outset, Mary Shelley wrote the book as a cautionary tale of how science can be used without limits or conscience. This book had a sequel, written by H.G. Wells known as The Island of Dr. Moreau that did deal with the consequences of science turned loose without ethics or morals to restrain it. Only in this case, The Island of Doctor Moreau had dealt with the consequences of genetic research without ethics and how it can be used to create monsters.
Frankenstein as a critique on Government
Frankenstein can be viewed as a critique on the Industrial Revolution and the politics of Commerce at the time. Although the writer Charles Dickens revealed how terrible the Industrial Revolution has had as an impact on 19th Century England; Mary Shelley goes at the heart of the problem and how Industrialized commerce could collude with government. Mary Shelley wasn't critiquing the Industrial Revolution she was critiquing government behind the Industrial Revolution. The government was personified by Victor von Frankenstein. The creature personified the society of the Industrial Revolution at the time. In a way, you could say that the story argues the consequences of social engineering -- something that the President of the United States wants to put into high gear on the United States of America.
It's also a story about the arrogance of government, and the monsters it can create out of society. In a terrible way, one can interpret Frankenstein as a story of what happens when government interferes with nature. It is the natural order of things for life to beget life and to die. In human society, it's natural for commerce, science, and religion to go about unregulated by the government. However, when government starts interfering, it can create an unnatural society. As capitalism can be seen as natural to Man, or even better yet, a society working under the Law of Consecration; socialism is a wicked construct that forces everyone to be equal in the eyes of human beings, removing the hope of individuality. The result is an unnatural society as powerful and mighty as the Creature Victor created.
Frankenstein's inspirations.
Mary Shelley took inspiration for Victor von Frankenstein from the work and lives of four men. Luigi Galvani, who experimented with electricity on dead animals to see what happened; his nephew Giovanni Aldini [pictured], who worked with electricity on dead human cadavers; Andrew Ure, a Scottish scientist who built on Luigi Galvani's experiments and also worked with cadavers. And finally, the infamous Konrad Dippel. The man who is strongly linked to the Frankenstein story even though his macabre experiments was done with alchemy rather than electricity.
Luigi Galvani was probably one of the scientists that studied electricity and its effects on dead animals. He stumbled across the notion that electricity was apart of our bodies when a thunderstorm caused the frog legs to twitch. So, Galvani tested electricity by applying it to a dead frog's sciatic nerve. The result was that the frog's legs jumped. He then released his findings and it revolutionized biology.
Galvani's work led to an explosion of using electricity to treat many kinds of ailments, as the new technology was believed to be a panacea and used as an entertainment piece. Much like computers are being used today, no doubt. Also, during Galvani's day, the new knowledge of how electricity was linked to the Body was demonstrated in Europe with all kinds of shows showing twitching limbs. It surprised and horrified people as the scientist explained how electrical energy was used by animals and humans to help their bodies move. However, Galvani put forward an idea that man can achieve immortality by being infused with electricity artificially. However, it took his nephew to demonstrate this in a much more startling and macbre way.
Giovanni Aldini had more common with Victor von Frankenstein than Galvani or Konrad Dippel. The man would demonstrate the effects of electricity on a human body. Aldini did this with a dead murderer's body. He'd connect electricity to the head and the anus and other parts of the body and the cadaver seemed to have come to life. Which was an unnerving experience.
The other man was Andrew Ure. Andrew Ure used a cadaver which he had made incisions into the body. He then applied electricity in the incisions. The bizarre experiment caused the man to make several faces, extend his leg and jump the leg enough to cause one of the assistants to fall back, and finally he used the electricity on the finger, which caused it to extend and point at the audience. Many believed that the man had come back to life.
The final man was Konrad Dippel. Dippel was born in, ironically enough, Castle Frankenstein. Konrad Dippel was educated in Alchemy and all matters of science. Konrad fought with his professors and felt his thoughts were right. He left the university and followed his own theories on finding the secret to life. Konrad Dippel was responsible for Prussian Blue, Dippel's oil, and other things. No one, however, was sure tha he used cadavers but the authorities found strange human bones in the courtyard of where he lived. Konrad Dippel died mysteriously either by poison or a stroke.
Frankenstein Filmography
Frankenstein is the story that is the most adapted to film, beating out Dracula the strange love story between an undead count and a young woman.
Frankenstein (1910)--one-reel Edison Studios film, recently recovered.
Life Without Soul (1915)--five-reel version.
Frankenstein (1931)--Universal film with Boris Karloff.
Bride of Frankenstein (1935)--with Elsa Lanchester.
Son of Frankenstein (1939)--with Basil Rathbone.
The Ghost of Frankenstein (1942)--Lon Chaney, Jr.
Frankenstein Meets the Wolf Man (1943)--Bela Lugosi.
House of Frankenstein (1944)--Glenn Strange.
House of Dracula (1945)--last of Universal's horror series.
Abbott and Costello Meet Frankenstein (1948)--Glenn Strange.
The Curse of Frankenstein (1957)--Hammer Films with Christopher Lee.
I Was a Teenage Frankenstein (1957)--pieces of teen corpses.
The Revenge of Frankenstein (1958)--Hammer with Michael Gwynn.
Frankenstein 1970 (1958)--Boris Karloff.
How To Make a Monster (1958)--make-up man's revenge.
Frankenstein's Daughter (1959)--son of creates woman.
The Evil of Frankenstein (1964)--Hammer with Kiwi Kingston.
Frankenstein Conquers the World (1965)--Japanese Toho Studios.
Frankenstein Meets the Space Monster (1965)--British, with android.
Jesse James Meets Frankenstein's Daughter (1966)--p.u.
Frankenstein Created Woman (1967)--Hammer, revenge.
Mad Monster Party (1968)--Rankin/Bass, stop-motion.
Frankenstein Must Be Destroyed (1969)--yes, we know this.
Horror of Frankenstein (1970)--Hammer.
Dracula vs. Frankenstein (1971)--Lon Chaney, Jr.
Lady Frankenstein (1971)--woman builds man.
Frankenstein's Bloody Terror (1972)--Spanish.
Frankenstein (1972)--Dan Curtis Productions, made-for-tv.
Frankenstein: The True Story (1973)--Michael Sarrazin; and see Jane Seymour get her head ripped off.
Frankenstein's Castle of Freaks (1973)--brain transplants.
Andy Warhol's Frankenstein (1974)--French-Italian.
Frankenstein and the Monster From Hell (1974)--Hammer.
Young Frankenstein (1974)--Mel Brooks parody.
The Rocky Horror Picture Show (1975)--the cult musical.
Terror of Frankenstein (1977)--fairly literal adaptation of the Shelley novel.
Frankenstein Island (1981)--John Carradine plus spiders, snakes, and Amazons.
Frankenstein (1982)--stars Robert Powell.
Frankenstein 90 (1984)--Frankenstein descendent and cultured creature.
Frankenweenie (1984)--resurrected pet dog.
Transylvania 6-5000 (1985)--tabloid scoop on return of monster.
Weird Science (1985)--nerds create woman.
Frankenstein's Great-Aunt Tillie (1985)--inheritance comedy.
Gothic (1987)--account of the 1816 stay of the Shelleys with Byron.
Dr. Hackenstein (1988)--comedy resurrection of late wife.
Frankenstein General Hospital (1988)--med. student "hi-jinks."
Frankenstein Unbound (1990)--Roger Corman's return to directing.
Frankenhooker (1990)--New Jersey mad doctor.
Edison's Frankenstein (1990)--Researched remake of the 1910 one.
Frankenstein: The College Years (1991)--Augh.
Frankenstein (1993)--Randy Quaid.
Mary Shelley's Frankenstein (1994)--Kenneth Branaugh, Robert De Niro.
Frankenstein and Me (1995)--carnival sideshow exhibit.
Mr. Stitch (1996)--A humanoid military weapon made from 88 corpses.
Lust for Frankenstein (1998)--Dr.'s ghost tells daughter to resurrect project: lesbian monster.
Frankenstein Reborn! (1998)--13-year-old Anna Frankenstein is curious about her uncle's experiments.
Rock & Roll Frankenstein (1999)--Music agent has nephew piece together rock star from pieces of greats.
Mistress Frankenstein (2000)--Lesbian nympho's brain in the dead Mrs. Helena Frankenstein. Frankenthumb (2002)--Spoof of the Frankenstein films done "digitally."
The story, to be summarized, is about a scientist named Victor von Frankenstein that studied and found the secret to life. He used his knowledge to bring to life a creature made from human body parts. Essentially, a flesh golem in D&D but with the ability to reason and to speak. Horrified at reanimating dead tissue, Victor runs from his laboratory and the creature also leaves.
Through their adventures the creature is shunned by humanity and it starts to murder. After each murder, Frankenstein grows ill because he is responsible by default since he brought the creature to life. At some point, the creature demands that Victor creates a mate for him. Victor starts to do so, but he stops before completing the second creature. Victor gains a conscious, realizing that the creatures may be mortal and may be able to reproduce. He tears the thing to pieces and the first creature angrily curses him for destroying his font of happiness. In retaliation, he murders Victor's wife. The two have a final confrontation at the North Pole and in the end Victor dies and the creature wanders the Earth, never to be seen again.
The Modern Prometheus
The reason why Mary called the story the Modern Prometheus is because its an allusion to the myth of Prometheus and Epimetheus. Both Prometheus and Epimetheus were tasked to create life on Earth by the gods. Epimetheus, which his name means Afterthought, created all the animals first. He handed them all the powers that each of the animals all have. So, when he set to create man, there was nothing to give. So Epimetheus turned to his brother, Prometheus. Prometheus, whose name means Forethought, designed man with all the powers of the gods and gave them life.
However, Prometheus' story doesn't stop there. Prometheus cared for his children so he wanted to give them fire. Zeus forbade him to give Men fire. However, Prometheus disobeyed Zeus and took a fennel stock and started it on fire using the sun. He returned to Earth and showed men fire and taught him how to make fire. The result made Zeus angry, so Zeus chained the Titan to Mount Caucasus where an eagle or a vulture would come to eat out his liver every day.
By comparing the novel with the myth, Prometheus creates life and Victor von Frankenstein reanimates life, Victor von Frankenstein becomes Prometheus. At the outset, Mary Shelley wrote the book as a cautionary tale of how science can be used without limits or conscience. This book had a sequel, written by H.G. Wells known as The Island of Dr. Moreau that did deal with the consequences of science turned loose without ethics or morals to restrain it. Only in this case, The Island of Doctor Moreau had dealt with the consequences of genetic research without ethics and how it can be used to create monsters.
Frankenstein as a critique on Government
Frankenstein can be viewed as a critique on the Industrial Revolution and the politics of Commerce at the time. Although the writer Charles Dickens revealed how terrible the Industrial Revolution has had as an impact on 19th Century England; Mary Shelley goes at the heart of the problem and how Industrialized commerce could collude with government. Mary Shelley wasn't critiquing the Industrial Revolution she was critiquing government behind the Industrial Revolution. The government was personified by Victor von Frankenstein. The creature personified the society of the Industrial Revolution at the time. In a way, you could say that the story argues the consequences of social engineering -- something that the President of the United States wants to put into high gear on the United States of America.
It's also a story about the arrogance of government, and the monsters it can create out of society. In a terrible way, one can interpret Frankenstein as a story of what happens when government interferes with nature. It is the natural order of things for life to beget life and to die. In human society, it's natural for commerce, science, and religion to go about unregulated by the government. However, when government starts interfering, it can create an unnatural society. As capitalism can be seen as natural to Man, or even better yet, a society working under the Law of Consecration; socialism is a wicked construct that forces everyone to be equal in the eyes of human beings, removing the hope of individuality. The result is an unnatural society as powerful and mighty as the Creature Victor created.
Frankenstein's inspirations.
Mary Shelley took inspiration for Victor von Frankenstein from the work and lives of four men. Luigi Galvani, who experimented with electricity on dead animals to see what happened; his nephew Giovanni Aldini [pictured], who worked with electricity on dead human cadavers; Andrew Ure, a Scottish scientist who built on Luigi Galvani's experiments and also worked with cadavers. And finally, the infamous Konrad Dippel. The man who is strongly linked to the Frankenstein story even though his macabre experiments was done with alchemy rather than electricity.
Luigi Galvani was probably one of the scientists that studied electricity and its effects on dead animals. He stumbled across the notion that electricity was apart of our bodies when a thunderstorm caused the frog legs to twitch. So, Galvani tested electricity by applying it to a dead frog's sciatic nerve. The result was that the frog's legs jumped. He then released his findings and it revolutionized biology.
Galvani's work led to an explosion of using electricity to treat many kinds of ailments, as the new technology was believed to be a panacea and used as an entertainment piece. Much like computers are being used today, no doubt. Also, during Galvani's day, the new knowledge of how electricity was linked to the Body was demonstrated in Europe with all kinds of shows showing twitching limbs. It surprised and horrified people as the scientist explained how electrical energy was used by animals and humans to help their bodies move. However, Galvani put forward an idea that man can achieve immortality by being infused with electricity artificially. However, it took his nephew to demonstrate this in a much more startling and macbre way.
Giovanni Aldini had more common with Victor von Frankenstein than Galvani or Konrad Dippel. The man would demonstrate the effects of electricity on a human body. Aldini did this with a dead murderer's body. He'd connect electricity to the head and the anus and other parts of the body and the cadaver seemed to have come to life. Which was an unnerving experience.
The other man was Andrew Ure. Andrew Ure used a cadaver which he had made incisions into the body. He then applied electricity in the incisions. The bizarre experiment caused the man to make several faces, extend his leg and jump the leg enough to cause one of the assistants to fall back, and finally he used the electricity on the finger, which caused it to extend and point at the audience. Many believed that the man had come back to life.
The final man was Konrad Dippel. Dippel was born in, ironically enough, Castle Frankenstein. Konrad Dippel was educated in Alchemy and all matters of science. Konrad fought with his professors and felt his thoughts were right. He left the university and followed his own theories on finding the secret to life. Konrad Dippel was responsible for Prussian Blue, Dippel's oil, and other things. No one, however, was sure tha he used cadavers but the authorities found strange human bones in the courtyard of where he lived. Konrad Dippel died mysteriously either by poison or a stroke.
Frankenstein Filmography
Frankenstein is the story that is the most adapted to film, beating out Dracula the strange love story between an undead count and a young woman.
Frankenstein (1910)--one-reel Edison Studios film, recently recovered.
Life Without Soul (1915)--five-reel version.
Frankenstein (1931)--Universal film with Boris Karloff.
Bride of Frankenstein (1935)--with Elsa Lanchester.
Son of Frankenstein (1939)--with Basil Rathbone.
The Ghost of Frankenstein (1942)--Lon Chaney, Jr.
Frankenstein Meets the Wolf Man (1943)--Bela Lugosi.
House of Frankenstein (1944)--Glenn Strange.
House of Dracula (1945)--last of Universal's horror series.
Abbott and Costello Meet Frankenstein (1948)--Glenn Strange.
The Curse of Frankenstein (1957)--Hammer Films with Christopher Lee.
I Was a Teenage Frankenstein (1957)--pieces of teen corpses.
The Revenge of Frankenstein (1958)--Hammer with Michael Gwynn.
Frankenstein 1970 (1958)--Boris Karloff.
How To Make a Monster (1958)--make-up man's revenge.
Frankenstein's Daughter (1959)--son of creates woman.
The Evil of Frankenstein (1964)--Hammer with Kiwi Kingston.
Frankenstein Conquers the World (1965)--Japanese Toho Studios.
Frankenstein Meets the Space Monster (1965)--British, with android.
Jesse James Meets Frankenstein's Daughter (1966)--p.u.
Frankenstein Created Woman (1967)--Hammer, revenge.
Mad Monster Party (1968)--Rankin/Bass, stop-motion.
Frankenstein Must Be Destroyed (1969)--yes, we know this.
Horror of Frankenstein (1970)--Hammer.
Dracula vs. Frankenstein (1971)--Lon Chaney, Jr.
Lady Frankenstein (1971)--woman builds man.
Frankenstein's Bloody Terror (1972)--Spanish.
Frankenstein (1972)--Dan Curtis Productions, made-for-tv.
Frankenstein: The True Story (1973)--Michael Sarrazin; and see Jane Seymour get her head ripped off.
Frankenstein's Castle of Freaks (1973)--brain transplants.
Andy Warhol's Frankenstein (1974)--French-Italian.
Frankenstein and the Monster From Hell (1974)--Hammer.
Young Frankenstein (1974)--Mel Brooks parody.
The Rocky Horror Picture Show (1975)--the cult musical.
Terror of Frankenstein (1977)--fairly literal adaptation of the Shelley novel.
Frankenstein Island (1981)--John Carradine plus spiders, snakes, and Amazons.
Frankenstein (1982)--stars Robert Powell.
Frankenstein 90 (1984)--Frankenstein descendent and cultured creature.
Frankenweenie (1984)--resurrected pet dog.
Transylvania 6-5000 (1985)--tabloid scoop on return of monster.
Weird Science (1985)--nerds create woman.
Frankenstein's Great-Aunt Tillie (1985)--inheritance comedy.
Gothic (1987)--account of the 1816 stay of the Shelleys with Byron.
Dr. Hackenstein (1988)--comedy resurrection of late wife.
Frankenstein General Hospital (1988)--med. student "hi-jinks."
Frankenstein Unbound (1990)--Roger Corman's return to directing.
Frankenhooker (1990)--New Jersey mad doctor.
Edison's Frankenstein (1990)--Researched remake of the 1910 one.
Frankenstein: The College Years (1991)--Augh.
Frankenstein (1993)--Randy Quaid.
Mary Shelley's Frankenstein (1994)--Kenneth Branaugh, Robert De Niro.
Frankenstein and Me (1995)--carnival sideshow exhibit.
Mr. Stitch (1996)--A humanoid military weapon made from 88 corpses.
Lust for Frankenstein (1998)--Dr.'s ghost tells daughter to resurrect project: lesbian monster.
Frankenstein Reborn! (1998)--13-year-old Anna Frankenstein is curious about her uncle's experiments.
Rock & Roll Frankenstein (1999)--Music agent has nephew piece together rock star from pieces of greats.
Mistress Frankenstein (2000)--Lesbian nympho's brain in the dead Mrs. Helena Frankenstein. Frankenthumb (2002)--Spoof of the Frankenstein films done "digitally."
- Hallmark's Mary Shelly's Frankenstein (2004) --Hallmark's version which centered on the love story. Frankenstein Reborn (2005)
- Frankenstein (2007) -- Asylum's modern retelling.
- Frankenstein (2010) -- College adaptation.
Labels:
essays,
Horror,
Mary Shelley,
Science Fiction
Wednesday, June 2, 2010
Thursday, August 27, 2009
Horror Scenarios
Sometimes, you need to inject some horror into your gaming to get your players running scared. ICE's Nightmares of Mine suggests that fear is the easiest to invoke along with satisfaction at the end of an adventure. Spicing up your RPG scenario to include horror is quite the best thing to do. Horror from Call of Cthulhu not withstanding, I've been reading Werewolf: the Wild West (my copy of Werewolf: The Apocalypse is somewhere, can't find it!).
The following scenarios from American history can help generate ideas for your own scenarios:
1. The Mountain Meadows Massacre: One of the greatest atrocities in the American West was the Mountain Meadows Massacre. And yes, it had everything to do with Religion. The story is somewhat different every time it is told. But the Massacre happened all the same: a group of Mormons and Ute Amerindians slew a party of pioneers and migrants to California. Everyone was slain except the children under the age of 12.
Using the Mountain Meadows Massacre: The Massacre turns up already in the Deadlands RPG. In the City of Gloom expansion set, the ones who died in the Mountain Meadows Massacre return from the dead as Revenants or Wraiths, slaying everyone who had something to do with the Massacre (Revenge from beyond the grave). In a typical fantasy scenario, the men, women, and children who were slain could have been slain by a combination of Men and Orcs; and they too have returned from the grave to hunt down those who have slain them.
The PCs are hired by the town mayor (who was involved with the Massacre) to protect him from the evil "ghosts" who are trying to slay him. The initial encounter should strike fear in your players' hearts. Seeing someone from beyond the grave should instill fear or apprehension.
Books required for reading:
2. The Headless Horseman: the legend of the Headless Horseman begins in Sleepy Hollow, New York. The Horseman was a Hessian of unknown rank; one of many such hired to suppress the American Revolutionary War. During the war, the Horseman was one of 548 Hessians killed in a battle for Chatterton Hill, wherein his head was severed by a cannonball. He was buried in a graveyard outside a church. Thereafter he appears as a ghost, who presents to nightly travelers an actual danger (rather than the largely harmless fright produced by the majority of ghosts), presumably of decapitation.
Using the Headless Horseman: Classic for a fantasy scenario. The Headless Horseman is a ghost that waylays travelers looking for a suitable head to replace his missing head. Any number of undead can be used: Ghost, Revenant, Ghoul, Ghast, even a Death Knight. The power of the Headless Horseman ends typically when you cross a border marked by water (i.e. the river Styx should come to mind here). The adventure should be one where you are building the horror and dread right up until the last when the players encounter him. Don't forget to include at least one true believer in ghosts to help build suspense and to challenge the players' skepticism (if any).
3. The Donner Party: Like the Mountain Meadows Massacre, the Donner Party was a real part of history. The Donner Party left Missouri rather late to follow the Oregon Trail. The Party stopped to resupply at Fort Bridger and was about to go into Idaho and Oregon and then settle downwards in the new promised land of California. Using the Hastings Cutoff instead of going over the Oregon Trail, the party had traveled over the Great Salt Lake Desert and into Nevada.
Attacked by the blistering heat, suffering Indian attacks, and a Death by Manslaughter (Donner himself killed a man to protect his wife), the party made it to the Sierra Nevada mountains only to be stopped by the winter. A California winter is not as hard as a Utah Winter, but it is hard enough. Especially with the shape the Donner party was in. During the Winter, the Donner party suffered hypothermia, frostbite, and the dwindling of supplies. Eventually, the party turned to cannibalism in order to survive.
Donner did survive to make it to San Francisco. When he heard that they were stuck in the mountains, Donner did all he could to get his party out of the Mountains and down in the San Fernando Valley. However, many of the Donner party did not survive that harsh winter.
Using the Donner Party: The Donner Party makes a good scenario for the Savage West (Werewolf: the Wild West) or the Weird West (Deadlands). In either case, the Wendigo should be involved. The Wendigo is a cannibalistic spirit that a man turns into when he eats human flesh (according to American Legend). In the Savage West, part of the Donner Party turns into Mockeries and the pack must go to investigate.

Savage West Donner Party Wendigo (no relation to the Wendigo tribe of Werewolves):
The Wendigo is blue furred with yellow teeth. He wears all the clothing of a settler and is armed with tooth and claw.
Physical: Strength 4, Dexterity 2, Stamina 2
Social: Charisma 1, Manipulation 1, Appearance 2
Mental: Perception 3, Intelligence 1, Wits 2
Abilities: Alertness 3, Athletics 4, Brawl 3, Dodge 1, Intimidation 3, Larceny 1, Firearms 1, Melee 4, Stealth 1, Survival 2, Occult 1
Powers: Claws and Fangs, Immunity to the Delirium, Monstrous Strength.
In a typical fantasy scenario, you don't have settlers who are trapped in the Mountains everyday. But what if its a caravan? Using the ideas from an old solo adventure, you can turn a caravan trapped in a snowed in mountain pass into a nightmare! Monsters and animals can be most disconcerting. Snow orcs, ice mummies, mountain lions, and the threat of hypothermia and starvation can turn what was a normal caravan to another town or city into a living nightmare! All it takes is a little skill and imagination.
The following scenarios from American history can help generate ideas for your own scenarios:
1. The Mountain Meadows Massacre: One of the greatest atrocities in the American West was the Mountain Meadows Massacre. And yes, it had everything to do with Religion. The story is somewhat different every time it is told. But the Massacre happened all the same: a group of Mormons and Ute Amerindians slew a party of pioneers and migrants to California. Everyone was slain except the children under the age of 12.
Using the Mountain Meadows Massacre: The Massacre turns up already in the Deadlands RPG. In the City of Gloom expansion set, the ones who died in the Mountain Meadows Massacre return from the dead as Revenants or Wraiths, slaying everyone who had something to do with the Massacre (Revenge from beyond the grave). In a typical fantasy scenario, the men, women, and children who were slain could have been slain by a combination of Men and Orcs; and they too have returned from the grave to hunt down those who have slain them.
The PCs are hired by the town mayor (who was involved with the Massacre) to protect him from the evil "ghosts" who are trying to slay him. The initial encounter should strike fear in your players' hearts. Seeing someone from beyond the grave should instill fear or apprehension.
Books required for reading:
- The Mountain Meadows Massacre by Juanita Brooks (1950)
- Brigham Young: American Moses, by Leonard J. Arrington, University of Illinois Press, (1986)
- Blood of the Prophets: Brigham Young and the Massacre at Mountain Meadows by Will Bagley (2002)
- September Dawn a film by Christopher Cain (2006)
- Massacre at Mountain Meadows a book by historians Ronald W. Walker, Richard E. Turley, Glen M. Leonard. (2008)
2. The Headless Horseman: the legend of the Headless Horseman begins in Sleepy Hollow, New York. The Horseman was a Hessian of unknown rank; one of many such hired to suppress the American Revolutionary War. During the war, the Horseman was one of 548 Hessians killed in a battle for Chatterton Hill, wherein his head was severed by a cannonball. He was buried in a graveyard outside a church. Thereafter he appears as a ghost, who presents to nightly travelers an actual danger (rather than the largely harmless fright produced by the majority of ghosts), presumably of decapitation.
Using the Headless Horseman: Classic for a fantasy scenario. The Headless Horseman is a ghost that waylays travelers looking for a suitable head to replace his missing head. Any number of undead can be used: Ghost, Revenant, Ghoul, Ghast, even a Death Knight. The power of the Headless Horseman ends typically when you cross a border marked by water (i.e. the river Styx should come to mind here). The adventure should be one where you are building the horror and dread right up until the last when the players encounter him. Don't forget to include at least one true believer in ghosts to help build suspense and to challenge the players' skepticism (if any).
3. The Donner Party: Like the Mountain Meadows Massacre, the Donner Party was a real part of history. The Donner Party left Missouri rather late to follow the Oregon Trail. The Party stopped to resupply at Fort Bridger and was about to go into Idaho and Oregon and then settle downwards in the new promised land of California. Using the Hastings Cutoff instead of going over the Oregon Trail, the party had traveled over the Great Salt Lake Desert and into Nevada.
Attacked by the blistering heat, suffering Indian attacks, and a Death by Manslaughter (Donner himself killed a man to protect his wife), the party made it to the Sierra Nevada mountains only to be stopped by the winter. A California winter is not as hard as a Utah Winter, but it is hard enough. Especially with the shape the Donner party was in. During the Winter, the Donner party suffered hypothermia, frostbite, and the dwindling of supplies. Eventually, the party turned to cannibalism in order to survive.
Donner did survive to make it to San Francisco. When he heard that they were stuck in the mountains, Donner did all he could to get his party out of the Mountains and down in the San Fernando Valley. However, many of the Donner party did not survive that harsh winter.
Using the Donner Party: The Donner Party makes a good scenario for the Savage West (Werewolf: the Wild West) or the Weird West (Deadlands). In either case, the Wendigo should be involved. The Wendigo is a cannibalistic spirit that a man turns into when he eats human flesh (according to American Legend). In the Savage West, part of the Donner Party turns into Mockeries and the pack must go to investigate.

Savage West Donner Party Wendigo (no relation to the Wendigo tribe of Werewolves):
The Wendigo is blue furred with yellow teeth. He wears all the clothing of a settler and is armed with tooth and claw.
Physical: Strength 4, Dexterity 2, Stamina 2
Social: Charisma 1, Manipulation 1, Appearance 2
Mental: Perception 3, Intelligence 1, Wits 2
Abilities: Alertness 3, Athletics 4, Brawl 3, Dodge 1, Intimidation 3, Larceny 1, Firearms 1, Melee 4, Stealth 1, Survival 2, Occult 1
Powers: Claws and Fangs, Immunity to the Delirium, Monstrous Strength.
In a typical fantasy scenario, you don't have settlers who are trapped in the Mountains everyday. But what if its a caravan? Using the ideas from an old solo adventure, you can turn a caravan trapped in a snowed in mountain pass into a nightmare! Monsters and animals can be most disconcerting. Snow orcs, ice mummies, mountain lions, and the threat of hypothermia and starvation can turn what was a normal caravan to another town or city into a living nightmare! All it takes is a little skill and imagination.
Labels:
Dungeons and Dragons,
History,
Horror,
Legend,
roleplaying games,
Savage West,
Weird West,
Werewolf
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