I've begun to post my Spacemaster campaign on the RPGnet wiki. Called SpaceMaster: New Space, for lack of a better name. Writing this took most of the day. Especially for a game inspired by Microsoft Freelancer and Origin's classic Privateer.
The campaign is fairly different from the above two. It takes place in 1982, with the associated microcomputer in development (2 to 4 bytes per second). However, some planets have computers that exceed this limit, but hasn't broken Bode's Law.
Items added today:
Scro, Eldar, the Massachusetts System, and Planet Akihabara in the Honshu System.